Saturday, 31 August 2013

Checking for proper client code in client/server open-source DLL

Checking for proper client code in client/server open-source DLL

I am building a client-side program that connects to a server. This
client-side program needs to have the source code available to the users
(not an option). However, I need to ensure that when a user connects to
the server with that client-side program, it's running with the original
code and hasn't been altered and re-compiled.
Is there any way to check on connection to the server that they're using
an unaltered version of the program?

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